RE: 6561 (PAL VIC-I) interlace mode bit

From: Segher Boessenkool <segher_at_kernel.crashing.org>
Date: Sun, 28 Aug 2011 00:13:20 +0200
Message-Id: <5769D6D0-B78C-4CE3-9B41-2CF5F2CF2E83@kernel.crashing.org>
> See that big stretch of consistent stuff?  That's the sprite collision
> logic section.


What, the part that is pretty much just dead space, only metal routing?

:-P

It seems to me the sprite collision detection logic was added as an
afterthought.


Segher


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Received on 2011-08-27 23:00:22

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