RE: 1571/1581 (RE: Commodore 16)

ncoplin_at_orbeng.com
Date: 2003-09-24 11:00:40

Hi Marko,

>Doesn't the data transfer always hang on the PAL C64 when you load
something
>from the 1541 with enough sprites enabled?

Yeah, but in the use of the -faster and -fastest settings shorten the hold
time to less than the min 43us plus a bit for the bad-line. A 386sx
processor runs the code (essentially an if/else statement in a loop) soooo
slooowwww that it takes 40us... hence I can get away with not coding the min
80us for a talker.

- Nick



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