Martijn van Buul wrote: > > Marko Mäkelä wrote: > > > The VIC is based on NMOS technology. Its electric power consumption (and > > thermal power dissipation) are rather independent of the clock frequency. > > Yes, but in this case, you're not overclocking it, you're generating an > illegal situation, quite possibly sending internal state machines into > states which wouldn't have been reached in normal use. That's something > different. > > Re 26 lines bug: I was referring to the Anime-Tion demo released at the > Flag2000 party. MagerValp had a few words to say about that way. See > the subthread of '6510 and 8500 differences' from early aug last > year on this list. > I went back and checked that old thread. In one of the messages, MagerValp presents a rough explanation of how the 26-line effect works [http://www.softwolves.pp.se/misc/arkiv/cbm-hackers/3/3106.html]. Does anyone have any pointers to the details around it (i.e. the exact timing required, etc.)? Enough should be known about the internals of the VIC-II at this time to be able to come up with a reasonable explanation of what's going on at the logic level here. That will also likely provide some additional clues to further enhance the understanding of the VIC-II internal design, which would provide some further facts in this discussion as well as beeing of benefit to emulator developers, of course. -- Christer Palm Message was sent through the cbm-hackers mailing list
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