On Fri, 25 Aug 2000, Nicolas Welte wrote: > Once it works, do you plan to adapt the design to PS/2 mice as well? AFAIK > they have a standard TTL interface, so the hardware should become even > simpler. And somehow I observe that today's universal mice are USB/PS2 and > not serial/PS2 anymore. PS/2 mice are synchronous, I believe, which makes the code even easier. You simply clock the mouse at the rate (or some multiple of it) that you strobe the SID POT line interface, and the PIC code doesn't have to deal with asynchronicity at all. M$ Wheelmice on a C64? Beat that, CMD! Richard -- Richard Atkinson Software Engineer Tenison Technology EDA Ltd http://www.tenisontech.com/ - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail firstname.lastname@example.org.
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