Re: Hardware-based vs software-based emulation

Date: Fri, 17 Feb 2017 13:58:12 +0100
Message-ID: <3909966.pt1TaBoNvb@rakete>
On Friday 17 February 2017, 12:52:45 smf <> wrote:
> On 17/02/2017 12:05, wrote:
> > actually.... iirc beros micro64 can poll the inputs once per
> > rasterline at
> > least :) (which is probably already faster than the OS can do it....)
> I haven't tried it and it's closed source, is it any better in practise?
> If it's running full speed and then waiting at the end of the frame,
> then even if the OS polls 10 times per frame, the emulator could still
> have finished it's entire frame before the OS polls for the second time.
> "Hyper64 is a working proof-of-concept of an experimental C64 emulator

hyper64 and micro64 are different things - the later is highly accurate 
(comparable with VICE).

i tried the emulator, but never checked for this behaviour .... i just 
remember bero mentioning it, iirc it also can output sound based on 
rasterlines instead of frames, which allows for much improved sound/video 


Es ist besser zu schweigen und als Idiot verdaechtigt zu werden, als zu reden 
und dadurch den Beweis anzutreten. 
<Abraham Lincoln>

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Received on 2017-02-17 13:03:13

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