Re: FPGATED

From: Clockmeister <clockmeister_at_internode.on.net>
Date: Mon, 1 Aug 2016 09:41:52 +0800
Message-ID: <832edaef-46fb-3d0b-d570-a3f79f5d1d26@internode.on.net>
On 30/07/2016 9:20 AM, Jim Brain wrote:
> On 7/29/2016 4:43 PM, Terry Raymond wrote:
>> Hey Jim,
>>
>> With the C64DTV was the 6510 exactly like the original so the game 
>> code had to be altered slightly so they would run?
> I do not think she ended up supporting all of the illegal opcodes. 
> But, I think code had to be tweaked to account for the lack of a 
> keyboard, getting back to the main menu, the different storage 
> mechanism, and I think a few video tricks were not supported either, 
> so had to have tweaked code.  Robin did the work, so he's better to 
> answer.
>
> It's a shame the project was so closed, so to speak, as I am sure Jeri 
> learned a lot from making the design, and none of it was published 
> (And now, it's been too long)
>

I heard at some point quite some time ago Jeri looked into acquiring the 
unused ASICS to make some sort C64 compatible BASIC stamp kind of device 
but I don't think anything came of it.

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Received on 2016-08-01 02:00:07

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