"COPLIN, Nicholas." wrote: > There was already a commercial cart for downloading games two via either > tape or even via the SID output of a C64. I too have thought about building > a simple RAM-cart for the 2600, but its limited native addressing space > means that you'll also need latches etc to emulator the bank switching on > carts of greater than 4kB. Yup, the cart is called the Starpath/Arcadia Supercharger - it's got 6K of RAM and 2K of ROM, and a little 1/8" jack on a short cable that was meant to be hooked up to a tape player - software for it was distributed on tape. Some folks figured out how the tapes were encoded, and Bob Colbert made an Amiga and DOS version of a program that would take a 2k or 4k Atari 2600 binary and turn it into a .wav file. I made a C64 version that does everything on the fly a few years ago - it seems to work reliably, on NTSC machines anyway - I even did a wee bit of Atari programming on my 64 back then. Anyway, check it out at http://www.psw.nu/atari.htm -- Robin Harbron firstname.lastname@example.org http://www.tbaytel.net/macbeth http://www.psw.nu/ - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail email@example.com.
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