Re: SFX Expander programming and VICE

From: Gábor Lénárt <>
Date: Thu, 1 Dec 2011 09:59:27 +0100
Message-ID: <>
On Sat, Nov 26, 2011 at 10:51:48PM +0100, Groepaz wrote:
> > > > It's a standard C64 program file. If you can run this on a real C64
> > > > with the cartridge, please tell me, if it makes any sound, or not ...
> > > 
> > > Works perfectly and sounds great on a real C64 with a Sound Expander
> > > attached. I can't immagine the time it took to compose that soung.
> > 
> > Hopefully you've read my mail here on the list already, that it is not my
> > song of course, it's the intro of the DOS Dune 1 game. My work was only the
> > code and the idea to play DRO music format which can be captured by DOSBOX
> > from any DOS software which produces AdLib music. Thanks for the testing!
> > Now I should get a sound expander cartridge somehow :)
> > 
> > Is someone interested about the source code? I may release it after some
> > serious clean-ups some time ...
> with source it would be a nice addition to the vice test-programs repository 
> at least :)

I'd like to note, that VICE works perfectly now for me, with emulation of
the SFX Sound Expander cartridge! Thanks to Soci for the tip he sent me in
private. I've checked vice out from vice's SVN repository (revision 24920)
and it seems to work nicely. Now I can hear at least what I've wrote code
for, quite nice feeling to enjoy the result of my own work, no need to
mention ...

The source is about being prepared for the release, but I am a bit nervous
about this, since it was a loooong time ago when I coded something
'seriously' for C64, also I wrote only smaller stuffs in 6502 assembly
before. What would be the best way to release the source? Post here? Or
should I port to some internal vice mailing list (too?) if it's really
useful to be a vice test-program?

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Received on 2011-12-01 09:00:08

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