Re: Commodore OS

From: Mark McDougall <msmcdoug_at_iinet.net.au>
Date: Wed, 23 Nov 2011 10:19:22 +1100
Message-ID: <4ECC2DFA.4080306@iinet.net.au>
On 23/11/2011 3:26 AM, Gábor Lénárt wrote:

> I can't see too much software development
> in this, even using an emulator (like VICE) is much-much-much closer to the
> "real feeling" than this. Let's use C64DTV then for example: at least it's
> not a PC, but (quite) compatible with the real hardware, at machine code
> level (and also at hardware level: connecting an 1541 or so ...)

I have to agree. I'm really not sure why they bothered to go to so much 
trouble. If they think that shrink-wrapping Commodore emulation is going to 
attract hoards of 'casual retro' gamers, then IMHO they're sadly mistaken. 
The market just isn't there.

You're either hard-core into retro/emulation - in which case you can find 
and set up all this stuff yourself - or you'll pick up a $25 C64DTV, play 
Mission Impossible it for 20 mins, then leave it on the shelf forever-after.

I just don't see the hardware selling more than a dozen units...

Regards,

-- 
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"

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Received on 2011-11-23 00:00:03

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