Re: Magic Voice Schematics

From: Grósz Attila (
Date: 2005-04-06 12:09:31


Nicolas Welte <> írta:

> The memory mapping of the MV is quite complicated. I think it starts
> up in Ultimax configuration (ROM at $a000-$bfff and $e000-$ffff), and 

Yep, that's correct.

> then copies 
> part of the code to $c000-$cfff. Then the memory configuration is 

This is indeed so.

> So it behaves quite differently than a general 16k cartridge ;)

oh well :-) Does it mean that it should be specifically taken care of in 
the emulator code itself, as many of the C64 cartridges? Or may I 
attempt to attach it as Ultimax cartridge (which one is that in VICE's 


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