A service of PageGetter.com, Inc. * PageGetter.com Home: http://www.PageGetter.com * Other Services: http://www.PageGetter.com/services.htm * Advertise with Us: http://www.PageGetter.com/advertise.htm * Terms of Use: http://www.PageGetter.com/terms.htm * Privacy Policy: http://www.PageGetter.com/privacy.htm * Help: http://www.PageGetter.com/help.htm This page is brought to you by American Express - Get Blue, the first Card designed for the 21st Century, with a 0% Introductory APR, no annual fee, a built-in Smart Chip for Internet security, plus CoolBlueOffers, BlueLoot (sm) and more. Get approved instantly at http://by.advertising.com/1/c/33488/14783//41369 ________________________________________________ Hires Modes I'm going to keep this generic right now to prevent any dissapointment in the future if a "mode" doesn't work. What I can say is that I have tested these resolutions: 160X200 640X200 160X220 640X220 160X400 640X400 160X440 640X440 320X200 1280X200* 320X220 1280X220* 320X400 1280X400* 320X440 1280X440* It's going to be 16 bit color with 5 red, 6 green and 5 blue bits per pixel and at the least 256 colors per screen. With a little trickery with the blitter I think there can be many more colors on the screen. Sprites work in all modes, but retain their independant resolution. Bitmap mode addressing modes: Planar Cell Chunky(bleah why anyone would use this is beyond me) * May not work in "cell modes" see SDRAM <http://www.geocities.com/cm_easy/SDRAM.html> page 1 ________________________________________________ Please support your PageGetter.com sponsors! - American Express - http://by.advertising.com/1/c/33488/14783//41369 - This message was sent through the cbm-hackers mailing list. To unsubscribe: echo unsubscribe | mail cbm-hackers-request@dot.tml.hut.fi.
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