From: Ethan Dicks (erd_at_infinet.com)
Date: 2003-01-25 03:15:50
> On Friday 24 January 2003 19:13, Marko Mäkelä wrote: > > > Oh, like my lzh extractor for the C64, which is distributed > > as a patch to the CS-DOS SFX header. :-) > > why the hell would one do that anyway? i mean...whats the benefit of > using whacko patches for distribution? In the case of the Interactive Fiction community, there are, for example, many versions of Infocom Adventure games, but posting any of them for open and mass distribution is likely to cause wrath and laywers to descend upon the unwary. To avoid problems, folks have been posting diffs (patches) and a merge utility so you can start with one version of the game and patch it to the other versions. > (and why wouldnt you use a decent disassembler, such as IDA ?) Disassemblers are great, but it's still risky to distribute a simple disassembly of someone elses copyrighted code. -ethan -- Visit "The Seventh Continent" http://penguincentral.com/penguincentral.html Message was sent through the cbm-hackers mailing list
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