Re: Modern, but fully compatible 6502? [and testing suite]

From: Istvan Hegedus <hegedusishe_at_gmail.com>
Date: Fri, 9 Sep 2022 15:54:06 +0200
Message-ID: <CAJG-dDRggMePxbvLSJO7z=sQfKaopjBdLQV88YFOxpJjH64k0g_at_mail.gmail.com>
I have used T65 for FPGA and that implements most of the illegal codes. At
least most of the Plus4 games and demos are running well.
I found it a good enough core although most probably incomplete.

Istvan

On Mon, Sep 5, 2022 at 6:52 PM Ed Spittles <ed.spittles_at_gmail.com> wrote:

>
>
> On Sun, 4 Sept 2022 at 20:31, <silverdr_at_srebrnysen.com> wrote:
>
>>
>>
>> > On 2022-09-04, at 18:43, Ed Spittles <ed.spittles_at_gmail.com> wrote:
>> >
>> > I've just remembered - one of the early successes from the visual6502
>> > project was Peter Monta's implementation of the core algorithm on an
>> > FPGA, running fast enough to work as a 1MHz 6502 in an Atari, using a
>> > GODIL module.
>>
>> Interesting! GODIL modules (AFAIR) were (are?) CPLD based?
>>
>> http://www.oho-elektronik.de/index.php?c=1&s=product1
>>
>> These ones? There's one Spartan FPGA based but all are with small
>> pincount. The larger ones apparently are no longer there.
>>
>
> Indeed, GODILs were FPGA based but unavailable now.  (Many FPGA chips are
> unavailable now.)
>
> Do you have more info/reference on that particular implementation?
>>
>
> See the (archived) visual6502 wiki page
>
> https://web.archive.org/web/20210405071450/http://visual6502.org/wiki/index.php?title=6502_-_simulating_in_real_time_on_an_FPGA
>
> and Peter's repository:
> https://github.com/pmonta/FPGA-netlist-tools
>
> Ed
>
>
Received on 2022-09-09 16:00:04

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