Re: DMA'ing in Commodore 64 for developing purposes.

From: silverdr_at_srebrnysen.com
Date: Wed, 15 Jun 2022 12:25:48 +0000
Message-Id: <87951DB5-BFD5-4F55-AD10-EF2A363D3E10_at_srebrnysen.com>
> On 2022-06-15, at 11:25, tokafondo <tokafondo_at_tokafondo.name> wrote:
> 
> Can't tell if this has been talked about previously.
> 
> I was thinking if a system could be created to freeze a Commodore 64 and DMA'ing code/data at desired memory locations and then unfreeze it, so it could be tested in the real machine in real time.
> 
> People tend to program by using emulators and once it's working there, burn to an easyflash or save to a whatever disk or tape file and then run in the machine, many times finding mostly with VIC-II dark magic that what worked beautifully in the emulator doesn't do it in the real machine.
> 
> Can it be done?

Yes, it can. The "CodeRacer"[*] does this and a lot more.

* - Vapourware so far due to chipageddon but protos are there ;-)
Received on 2022-06-15 15:00:12

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