Am Donnerstag, 15. März 2018, 22:02:46 CET schrieb silverdr@wfmh.org.pl: > > On 2018-03-15, at 21:50, groepaz@gmx.net wrote: > > > > Am Donnerstag, 15. März 2018, 21:03:37 CET schrieb silverdr@wfmh.org.pl: > >> VICE is a different thing, and as smf mentioned, a "100%" accurate > >> emulation of all the analogue idiosyncrasies of various combinations of > >> VIC/mainboard revisions is close to impossible.[...] > > > > its not that impossible really - its just that VICE implements all that > > stuff completely in software that runs on the CPU right now, and with > > that approach it would simply be way too slow. if try micro64, which > > implements this stuff in GPU shaders :) > > The generic emulation fine, I agree, but what people saw on their screens > back then depended on combination of at least the following: > > - VIC model/revision > - mainboard revision > - modulator variant/revision or lack of one (SX) > - monitor/tv type/age/settings > > if not more, even if we talk only about PAL and 50Hz mains. While > technically possible, to parametrise some things, and account for other, > you probably wouldn't want to build accurate models for all possible > combinations, even if GPU was used to process and render the final output. micro64 already does a lot of this :) and there exist other shaders (for other emulators) that go into even further detail. at some point all of that becomes a bit questionable though =P -- http://hitmen.eu http://ar.pokefinder.org http://vice-emu.sourceforge.net http://magicdisk.untergrund.net It is essential to understand that everybody sucked in the beginning. <Kristofer Dahl>Received on 2018-03-16 00:00:02
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