my 0.02 DKK: my current "project" of creating a C64 board will be based on the very first one some have said why not later models that did not have as many flaws etc. my main reason is that i want to learn something along the way, what i will learn might not be what everyone else would (we are all very different) but i suspect that i will sharpen my skills in eagle, for the first time do a bigger board than 100*80mm, but most importantly i will learn some of the shortcomings of the C64 and how they tried to get around that. and then what thou could have done better. i have also thought what it would require to make a chip that would work 100% like the original but have more modern outputs.. ie hdmi, or RGB.... you get my drift but the last bit is long away for me at least 2017-02-17 12:50 GMT+01:00 <email@example.com>: > On Friday 17 February 2017, 11:44:04 smf <firstname.lastname@example.org> wrote: > > On 17/02/2017 09:58, email@example.com wrote: > > > and it works 100% like the real thing. > > > (minus the fact that even the so called modern display itself may > > > introduce > > > latency, but thats another problem) > > > > Very few fpga based emulators work 100% like the real thing, they are > > usually still just approximations. So in that regard they are not > > inherently better. > > ofcourse - those 100% referred to the latency part > > -- > > http://www.hitmen-console.org http://magicdisk.untergrund.net > http://www.pokefinder.org http://ar.pokefinder.org > > Wer nicht kotzt, trinkt nicht am Limit! > <chrissie> > > > > Message was sent through the cbm-hackers mailing list > Message was sent through the cbm-hackers mailing listReceived on 2017-02-17 12:04:23
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