Re: Some new 8032 Editor/Char roms

Date: Sat, 25 Apr 2015 14:09:15 +0200
Message-ID: <1507081.i1s8y6upsX@rakete>
On Saturday 25 April 2015, 14:54:35 Marko Mäkelä <> wrote:
> AFAIU, the C64 KERNAL is very close to the VIC-20 one, and very little
> software depends on the ToD clock. GEOS is one example.

yup, a handful games use it, often in very obscure ways (we had a bunch of 
interesting debug sessions regarding VICE). (slalom, hypersports, slurpy)
> I wonder if anyone ever measured the inaccuracy of the TI$ clock,
> especially during disk, tape, and RS-232 operations. (And this should be
> without considering software that disables interrupts or changes the
> interrupt frequency.)

not sure if it really makes sense to measure - its essentially halted for most 
of the time during these operations, so the longer you load, the worse it will 
get :) iirc in german "64er" magazine there was an article about this problem.


Mit Statistiken kann ich alles beweisen, nur nicht die Wahrheit.

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Received on 2015-04-25 13:01:46

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