firstname.lastname@example.org writes: > - reconstruct proper, norm compliant, interlaced signal in almost real time Yuck, NO! Too many devices today already treat the C64's signal as interlaced and apply deinterlacing methods of varying horribleness to it. This results in effects such as smeared moving objects, vertical jitter in horizontal scrollers or temporary vertical shifts. It's a progressive video signal, just treat it as such and don't try to force the display into deinterlacing it - if 240p/288p is a problem, line-doubling it to 480p/576p is very simple and doesn't need much RAM. An example, taken from a PAL Atari ST in color mode (320x200): Signal incorrectly treated as 576i and deinterlaced (GBS-8220): http://snowcat.de/atari/desktop-gbs.gif Signal correctly treated as 288p and linedoubled (Micomsoft XRGB Mini): http://snowcat.de/atari/desktop-mini.gif On the C64, Giana Sisters is a really nice test case for this, but I don't have a good sample video online right now. -ik Message was sent through the cbm-hackers mailing listReceived on 2015-01-05 00:00:03
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