Re: C64 GS

From: Spiro Trikaliotis <ml-cbmhackers_at_trikaliotis.net>
Date: Tue, 30 Dec 2014 18:40:17 +0100
Message-ID: <20141230174017.GD4746@hermes.local.trikaliotis.net>
Hello Ruud,

* On Tue, Dec 30, 2014 at 02:23:29PM +0000 Baltissen, GJPAA (Ruud) wrote:
 
 
> I'm terribly sorry but I wasn't precise enough. What I wanted ask if
> there is already a _documented_  disassembly available. With all
> respect, yours has almost no documentation.

<sarcasm>
It depends upon what the word 'documentation' means for you. I already
identified the sprites and put them "together" in the .byte lines; I
documented what each loop copies. I use speaking names for the VIC
registers and the bits that are set.

Of course, it is now terribly hard to find out what the code is doing.
Thus, there is no documentation at all.
</sarcasm>

Of course, it is not complete. I always said it is work in progress. I
hoped to get help from others to get it going. Obviously, I was wrong,
as everyone tries to do the same others have already done again and
again.

Regards,
Spiro.

-- 
Spiro R. Trikaliotis
http://www.trikaliotis.net/

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Received on 2014-12-30 18:00:04

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