Hello! Nils Eilers wrote: > I have been playing around with FORTH for quite a while, but after all I > almost lost my interest in it when I actually understood how that > indirect threaded code (inner interpreter) works: it isn't much faster > than interpreted code, much slower than compiled code or assembler code > but almost as hard/unreadable to code as assembler. I guess the main point of FORTH was good portability with minimal footprint. I remember some cool adventure games written by a Polish programmer for Atari, later he was able to easily port them to Commodore 64 because the code was almost all in FORTH. Regards, Michau. Message was sent through the cbm-hackers mailing listReceived on 2013-04-25 12:00:04
Archive generated by hypermail 2.2.0.