RE: 6561 (PAL VIC-I) interlace mode bit

From: Segher Boessenkool <>
Date: Sun, 28 Aug 2011 00:13:20 +0200
Message-Id: <>
> See that big stretch of consistent stuff?  That's the sprite collision
> logic section.

What, the part that is pretty much just dead space, only metal routing?


It seems to me the sprite collision detection logic was added as an


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Received on 2011-08-27 23:00:22

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