RE: 6561 (PAL VIC-I) interlace mode bit

From: Bil Herd <bherd_at_mercury-cg.com>
Date: Sat, 27 Aug 2011 14:23:57 -0400
Message-ID: <cdd4a0534f3aa5566accb59b9679a59e@mail.gmail.com>
Lol.... that was something we used to say when referring the layout,. When
I clicked on the link which I didn't see right away, I looked at it and
wondered where the hell IS the sprite collision logic... good to know I am
not blind or overly addled.

-----Original Message-----
From: owner-cbm-hackers@musoftware.de
[mailto:owner-cbm-hackers@musoftware.de] On Behalf Of Anders Carlsson
Sent: Saturday, August 27, 2011 2:23 PM
To: cbm-hackers@musoftware.de
Subject: RE: 6561 (PAL VIC-I) interlace mode bit

Bil Herd wrote:

> See that big stretch of consistent stuff?  That's the sprite collision
> logic section.

Probably not present in the VIC-I chip, unless you have some secrets to
unleash to the world of VIC-20 programmers. ;-)

Best regards

--
Anders Carlsson

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Received on 2011-08-27 19:00:19

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